Storm King's Thunder

SKT.5: The Siege of Goldenfields
Part I

Campaign Date: 07 Eleasias (Highsun) 1493 DR, Year of the Purple Dragons

The heroes bravely defended the little ones at the town square with the help of Lifferlas and a timely placed lightning bolt from Naxene Drathkala. Following up on some more commotion down by the abbey, the heroes discovered another gang of ogres, bugbears and goblins covering the attempted retreat of their slain compatriots. Circumstances looking dire as wave-after-wave continued, Phineas went big and bold by being the first to dip into his reserve of pixie dust. Apparently, he got the good shit, as he was flying through the air mere moments later and soon after was joined in the sky by a few allies. After enduring a rain of goblin arrows and encroaching bugbear and ogre brutality, the heroes finally dispatched the third gang at the abbey to move to the next encounter at the gate where a pair of unarmed hill giants have climbed the breached wall. Just as quickly as it started, with Tempus' blessed lightning raining from the sky, the heroes dispatched their first ever pair of giants.

But, oh no, no time for celebrating- The ogres from beyond the wall have been using goblin catapults(!) to deliver flying goblin bullets, made especially deadly with spiked helmets. Goblins are raining down upon the wall (even managing to hit an airborne ally)! A larger contingent has been made apparent at the main Goldenfields gate- which the heroes are planning to head to after taking a short rest. The guards come to plug up the breach and the heroes are summoned to the main gate…

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SKT.4: An Odd Trip to Goldenfields

Campaign Date: 03-07 Eleasias (Highsun) 1493 DR, Year of the Purple Dragons

The heroes depart Nightstone and are barely along the road a day when a high tower in the clouds appears overhead and manifests a staircase of clouds to tempt the heroes. The heroes give in and climb the 1,500 stairs to reach a strange 300' tower with a very large wizards hat perched atop a cloud. They meet the eccentric cloud giant wizard, Zephyros, and are disclosed the readings of his planar prophecy. Zephyros offers the heroes to take them anywhere they wish and they choose their next destination, Goldenfields. During the 3-day float over, the group is waylaid by a contingent of Yan-C-Bin air cultists who demand to speak with Zephyros. The cultists are ultimately denied Zephyros' alliance at the suggestion of the heroes, but not before the wizard accepts the parting gift of pixie dust from the cultists. After the cultists are gone, Zephyros gives the dust to the heroes because he has no need for such things and the rest of the way to Goldenfields is uneventful and scenic.

The heroes are shuffled to the front gate of Goldenfields, a friendly place for Emerald Enclave member, Bjorn Earthenjaw, hill dwarf druid of The Giant's Run Mountains. After meeting Xi Liang, Shalvus Martholio and Lifferlas on the way to Northfurrow's End, the heroes enter the inn and Edmund Kenting, cleric of Tempus rudely blurts the quest message to Miros who explodes in a fit of saddened rage. The heroes are met by performer Oren Yogilvy and bookish Naxene Drathkala inside, the former of which will be the first to notice, despite being shitfaced after midnight, the first invading wave of bugbears, goblins and ogres. The heroes rush out to join Lifferlas in the town square and fight their first wave of invaders. Naxene wipes out most of the next wave with a well-placed lightning bolt, but Lifferlas sweeps away the survivors as the heroes move on to the next attack at the abbey.

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SKT.3: The Dripping Caves

Campaign Date: 02 Eleasias (Highsun) 1493 DR, Year of the Purple Dragons

The heroes delve into The Dripping Caves to find out what happened to the villagers after Nightstone was bombarded and ransacked. They walk in through the front and immediately jump into a fight with a mudbathing ogre, goblins with bows on the surrounding ledges, and another ogre hiding away in the stalacmite cluster in the center of the cave. Wolf Bjorn ripped the archers from their perch one-by-one from the fight by claw and bite while Tormir sustained and delivered a lion's share of melee blows on behalf of his newfound companions.  The heroes come out alive and march further into the caves, slaughtering innocent goblin women and children in their warren den, blitzing the leader and his pet rats so fast they didn't have a chance to parlay, and made small work of a black ooze that thought its dinner just walked to the dead end. The heroes find Morak Ur'Gray and the rest of the villagers and bring them home. Xolkin and Morak work out a deal and the riders then stay to assist the cleanup while the heroes move onward the next morning toward Goldenfields at the behest of Morak. The son of the Xelbrins, Miros, should know about his parents passing as soon as possible and wants the heroes to deliver the news to of his parents passing to Miros Xelbrin, proprietor of the Goldenfields inn Northfurrow's End.

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SKT.2: Trouble in Nightstone
Part II

Campaign Date: 01-02 Eleasias (Highsun) 1493 DR, Year of the Purple Dragons

The heroes continue cleansing Nightstone of goblin filth. Once complete, they observe the once-forlorn Kella Darkhope riding across the drawbridge into town with six other dark leather armor clad humaniods. The alleged leader of the band, charming half-elf Xolkin Alassandar, claims to want to help the town lick its wounds at some unknown cost, but is forthcoming with gemstones for one eager Tormir Stoneaxe in regards to payment for the Darkhope rescue. The heroes don't detect anything else outwardly suspicious and mutually coexist with the riders. The heroes jump the broken bridge to the keep and meet the beleaguered guards inside, torn up over the death of Lady Nandar of Nighstone. They have nothing helpful to give the heroes, but implore them to check on the villagers seeking refuge in the Dripping Caves nearby and rid the town of the interlopers. The heroes have a paranoid sleep that night barred in the house of an Asmodeus worshipper while suspiciously spying on the riders. The heroes wake up at the crack of dawn to head to the caves, but are interrupted by the sound of an orc horde apparently beaten up and escaping from something in the Ardeep Forest. The orcs are dismayed to find that the Xolkin contingent lifted the drawbridge for the night and after ten minutes of scrambling notice they can try their luck at swimming for the broken bridge to the keep, just a ways down river. The heroes post up at the bridge and take pot shots at the orcs until the superior number of orcs overwhelmed the bridge and dented the defending heroes. The guards and riders joined the fray and the orcs land some solid blows, but eventually the spellcaster and a handful of others successfully withdraw and swim their way back on to the mainland and back into the wilderness. The heroes then head out for the Dripping Caves.

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SKT.1 - Trouble in Nightstone
Part I

Campaign Date: 01 Eleasias (Highsun) 1493 DR, Year of the Purple Dragons

The heroes join together on the way to Nightstone, having heard some trouble brewing afoot. Comfortable enough with one another, they first heard the ringing of a distant church bell miles away, then they came to a palisade with a moat all around, drawbridge lowered. Curiously enough, the bell high in the church tower would not stop. The heroes cross the drawbridge cautiously and notice large boulders impounded in the ground and destroyed remains of buildings from boulders flying from the sky. The muddy imprint of something very large and heavy in the town square is still fresh from ungluing. The heroes murder the playing goblins in the church of Lathandar and Meilikki, murder the worgs in the town square, murder the goblins in the Lionshield Coster, murder the goblin in the Nightstone Inn and meet Kella Darkhope, a monk who survived the ordeal but claimed to knocked out during. Darkhope barely escapes the heroes' suspicions to travel back toward the High Road. The heroes fall unconscious more than once while doing so, but blessed champion clerics of Tymora and Tempus were on the side of good this day, helping to eventually seek and destroy most of the other goblins in the town and end their whimsical days forever.

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